I have over 25 years experience manufacturing wargame miniatures as a moldmaker/caster working with metal, resin and plastic injection molding.
I use both traditional and digital sculpting (using MAYA and Zbrush). I have an BAS in Digital Gaming and Interactive Media from Lake Washington Institute of Technology.
I started sculpting miniatures in 2000 and have sculpted for:
Modiphius Games
Games Workshop
Forge World/Specialist Games
Privateer Press
On the Lamb Games
Sodapop Miniatures
Avatars of War
World's End Publishing
RAFM
Clearhorizon Miniatures
Shieldwolf Miniatures
Loud Ninja Games
Zenit Miniatures
Wartime Miniatures
Paymaster Games
Microworld Games
Ghost Train Games
Crossover Miniatures
Anti-matter Games
Paulson Games
Dark Realm Miniatures
Cauldron Born Miniatures
Garage Gaming
Kabuki Models
Outland Games
Antimatter Games
Pontoon Miniatures
Chapterhouse Studios
Contract sculpting miniatures and terrain/scenery for tabletop wargames.
Was an in-house sculptor and also did the initial testing and set-up for their in-house resin casting facility.
I was a moldmaker/caster for several years, then took over the running and reorganization of the department, and also the department's move from Baltimore to Memphis.
I also sculpted for Forge World and Specialist Games.